Overall, the story is littered with fan service from not only the original game but also through to Fusion as well. It’s definitely a different experience, particularly for a Metroid title, but it’s something that just works well, and it really surprised me how much the personality supplemented the Samus Aran we all love and know, without really destroying any conceptions that we may have of her already. The voice actor for Samus in particular remains stoic and yet still portrays Samus in a manner that not only makes her seem emotionally able, but still a hard-ass bounty hunter like you’d expect. Thankfully, the back story provided in Other M is not only appropriate, but suits the character quite well. Many would argue that it’s about time, since Samus has done so much without really saying a word, but others argue that it removes an element from the mysterious nature of the character. The major focus of Metroid: Other M’s design is the storyline and the development of Samus’ character in particular. Eventually, the team decides to split up and explore the Bottle Ship, which hides many secrets and monstrous creations that many weren’t even meant to find. Adam is initially cold and disconnected with Samus and this is part of the mystery explored within Other M’s story, specifically her own backstory with the federation and Adam. Of course, following her arrival and light exploration of the ship, Samus runs into a group of Galactic Federation soldiers, led by her old friends Anthony Higgs as well as her previous commanding officer, Adam Malkovich. Following her escape from the destruction of Planet Zebes, Samus intercepts a distress signal rather awkwardly named “Baby’s Cry” from a seemingly abandoned ship known as the “Bottle Ship”. In an incredible show of fan service, Metroid: Other M opens with a beautifully rendered cutscene of the final battle between Samus and the Mother Brain at the climax of Super Metroid, as well as the infamous hatchling Metroid sacrificing itself in order to allow Samus to administer the killing blow. In fact, most of this game’s development team seems to have taken a bit of inspiration from the latest (chronologically) title in the series, and as such Metroid Fusion is definitely “required reading” for those looking for smaller nuances within the story. Metroid: Other M takes place between the events of Super Metroid and Metroid Fusion, and follows Samus Aran’s exploits with Adam Malkovich and the Galactic Federation, the former of which was a character briefly touched upon during the events of Metroid Fusion. And the final product of this collaboration is not all that bad, really – most of the complaints that you’ve no doubt read about are overblown. What I like to refer to as Nintendo’s first product that attempts to bring back the core audience to the Wii, Metroid: Other M is an extremely ambitious title from both Nintendo and co-developer Team Ninja. It’s just not necessarily anything revolutionary or as ground breaking as the last time the series got a make over. With that out of the way, however, it’s important to note that Other M is by no means a bad game, nor a bad Metroid game. Secondly, as a player of the game itself, you will most probably also be disappointed with at least some aspect of the game, too. You, as a reader will probably be disappointed with some aspects of my review of Metroid: Other M. Let me open this review with a few comments that will most probably ring true.
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